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Sourcemod l4d2 update
Sourcemod l4d2 update











sourcemod l4d2 update
  1. SOURCEMOD L4D2 UPDATE MOD
  2. SOURCEMOD L4D2 UPDATE UPDATE
  3. SOURCEMOD L4D2 UPDATE PATCH
  4. SOURCEMOD L4D2 UPDATE FULL

  • sm_rotate - Rotate the selected ladder.
  • sm_nudge - Move the selected ladder relative to its current position.
  • sm_move - Move the selected ladder to the given coordinate on the map.
  • sm_select - Select the ladder you are aiming at.
  • sm_step - Number of units to move when moving ladders in edit mode.
  • SHIFT to rotate ladders in 90 degree increments.
  • While in edit mode, ladders you are aiming at can be selected using MOUSE1 and moved using MOUSE2 or WASD, USE, and RELOAD.
  • Commands for cloning and moving special infected ladders.
  • * Many signatures were found or updated by "Silvers".

    sourcemod l4d2 update

    SOURCEMOD L4D2 UPDATE UPDATE

    These may not be accurate once the update goes live, please see the original threads for these plugins and extensions!Ĭompetitive gamedata/configs will be updated at SirPlease/L4D2-Competitive-Rework when the game is live. Updated Gamedataīelow are some updated gamedata if you want to copy them wholesale.

    SOURCEMOD L4D2 UPDATE FULL

    When a full changelog is available for the game update, you might want to check if your plugins are still needed!įor example, Charger Chestbumps are fixed in the update, and you shouldn't need to fix this with a plugin anymore. The main game has gotten a number of bugfixes for gameplay, so a number of plugins may be deprecated as of this release.

    SOURCEMOD L4D2 UPDATE PATCH

    I could be wrong on these still, I'm not very familiar with how this patch works.

    sourcemod l4d2 update

    VanillaModeOffset linux signature is now "\x88\x46\x55\xC7\x04\x24\x4C".VanillaModeOffset offset for linux is now 0 instead of 4.Related to blocking addons on custom servers. (See Left4DHooks)ĬBaseServer::FillServerInfo has changed enough that this signature is updated.Optionally plugins may need to recompile to support this additional parmaeter ( bool & allow_boss_mix) Affected Gamedata Linux Old sig: Linux New sig: Windows sig still looks fine.(Needs Update)ĬDirectorVersusMode::GetMissionVersusBossSpawning sigĬDirectorVersusMode::GetMissionVersusBossSpawning has a new bool& parameter, which breaks sigs and could break code. left4fix VersusCompletionScore offset.

    sourcemod l4d2 update

  • l4d2_bugfixes.txt SurvivorCounters 1068 on linux, 1072 on windows (Needs update).
  • VersusMaxCompletionScore 3580 on linux (Attached Below).
  • Linux offset for VersusMaxCompletionScore 3580, windows offset 3584 (See Left4DHooks).
  • Offsets into CTerrorGameRules* need to increase by 20 bytes on linux, and 16 bytes on windows.
  • dhooks.weapon_shootposition.txt Weapon_ShootPosition offset +1 (Attached Below)ĬTerrorGameRules has new member variables somewhere before 1048 (linux).
  • l4d2_direct.txt CTerrorPlayer::DoAnimationEvent offset +1 (Attached Below).
  • l4d2_nobackjump.txt CLunge_ActivateAbility offset +1 (Attached Below).
  • l4d2_sequence.txt CTerrorPlayer::SelectWeightedSequence & CTerrorPlayer::DoAnimationEvent +1 (Attached Below).
  • l4d_pounceprotect.txt CBaseAbility_OnOwnerTakeDamage offset +1 (Attached Below).
  • SourceMod SDKHooks All offsets need to +1 (SourceMod PR).
  • SourceMod SDKTools All Offsets need to +1 (SourceMod PR).
  • Windows: 13 CBaseEntity::ScriptGetModelName(void)Īll vtables using CBaseEntity will have to increase by 1.
  • Linux: 14ĜBaseEntity::ScriptGetModelName(void)const.
  • I hope these will be a helpful starting point and/or reference for other plugin makers who are validating their gamedata and patches. Be aware that the server binaries could change up to the release day an these may no be perfectly accurate. These are the high level results of our investigations. We have been working on testing some sourcemod extensions and plugins, as well as reverse engineering some of the server code to discover necessary GameData changes.

    SOURCEMOD L4D2 UPDATE MOD

    SirPlease and ProdigySim were allowed early access to the Last Stand beta to check mod compatibility.













    Sourcemod l4d2 update